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Mage of water

(image)

Magi, who chose a path of water, don't use their power for killing. Instead of this theythey heal wounds of their teammates. It can also slow enemy units.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of basic healing.

Advances from: Elementalist
Advances to: Master of Water
Cost: 28
HP: 42
Movement: 6
XP: 85
Level: 2
Alignment: neutral
IDI8 enlightened_mage_of_water
Abilities: heals +4
(image)water blast
impact
6 - 2
melee
slows
(image)icecles
pierce
3 - 6
ranged
magical
(image)waterspray
cold
6 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Flat140%
Frozen320%
Unwalkable9920%
بُسْتان الفُطر250%
تلال250%
جبال360%
جبال منيعة9940%
رمال230%
ساحلي230%
غابة250%
قرية160%
قصر160%
كهف240%
مستنقع320%
مياه ضحلة160%
مياه عميقة160%